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Square Enix Holdings Co., Ltd. (Japan) - Facts, Figures and Analytical Insights

Abstract

This report presents quick facts about Square Enix Holdings Co., Ltd., which is principally involved in Digital Entertainment, Amusement, Publication and Merchandising Business. Illustrated with 79 tables, the report showcases the company's recent news stories and events, sales performance, key markets and market position as against its competitors operating in the industry.

Code: PCP-02501
Price: $3500
Company Type: Public
Pages: 82
Date: March 2016
Market Data Tables: 79

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Table 1: Square Enix Holdings Co., Ltd.’s Sales by Business Segment Worldwide (2014-2015) in Percentage for Digital Entertainment, Amusement, Publication and Merchandising......3
Table 2: Square Enix Holdings Co., Ltd.’s Sales by Geographic Region Worldwide (2014-2015) in Percentage for Japan, North America, Europe and Asia......4
Books......5
Table 3: Books Market by Channel in Germany (2015) - Percentage Share Breakdown by Value for Book Stores, Direct Sales, Internet and Others......5
Table 4: Books Market by Type in Germany (2015) - Percentage Share Breakdown by Value for Fiction and Others......6
E-Books......7
Table 5: E-Books Market by Category in Germany (2014) - Percentage Share Breakdown by Value Sales for Audio/Print and E-Books......7
Table 6: E-Books Market by Category in the Netherlands (2014) - Percentage Share Breakdown by Value Sales for Audio/Print and E-Books......8
Table 7: E-Books Market by Category in the UK (2014) - Percentage Share Breakdown by Value Sales for Audio/Print and E-Books......9
Table 8: E-Books Market by Category in the US (2014) - Percentage Share Breakdown by Value Sales for Audio/Print and E-Books......10
Table 9: E-Books Market by Publisher Worldwide (2014) - Percentage Share Breakdown by Value Sales for Hachette (ex France), HarperCollins Publishers LLC, Penguin Books, Random House, and Simon & Schuster......11
Table 10: E-Books Market by Region Worldwide (2014) - Percentage Share Breakdown by Value Sales for US and Rest of World......12
Table 11: E-Books Market by Type Worldwide (2014) - Percentage Share Breakdown by Value Sales for Books Sold Worldwide on e-Readers and Books Sold Worldwide on Tablets......13
Table 12: E-Books Retail Market by Distribution Channel in France (2014) - Percentage Share Breakdown by Value Sales for Bookstore Chains, Supermarket, Online bookshops, Direct Mail, Other Shop, Independent and Bargain......14
Table 13: E-Books Retail Market by Distribution Channel in Spain (2014) - Percentage Share Breakdown by Value Sales for Bookshops, General Retailers, Super and Hypermarkets and Online Bookshops......15
Table 14: E-Books Retail Market by Distribution Channel in the UK (2014) - Percentage Share Breakdown by Value Sales for Bookstore Chains, Distributors, Independent Bookstores, Schools, Super & Hypermarkets and Others......16
Table 15: E-Books Retail Market by Distribution Channel in the US (2014) - Percentage Share Breakdown by Value Sales for Book Clubs, General Retail and Supermarket, Independent Bookstores, Large Chain Bookstores, Online Bookshops and Others......17
Book Publishing......18
Table 16: Publishing Market by Category Worldwide (2014) - Percentage Share Breakdown by Value for Book Printing, Magazines, Newspaper, and Speciality......18
Table 17: Book Publishing Revenues by Category Worldwide (2015) - Percentage Share Breakdown by Value for Electronic and Print......19
Table 18: Book Publishing Market by Product Segment in the US (2015) - Percentage Share Breakdown by Value for Children's Books, Scholarly, Professional and Technical Books, Textbooks, and Others......20
Table 19: Book Publishing Market by Type in Chile (2015) - Percentage Share Breakdown by Value for Academic Books, Scientific and Technical, Children's Books, Encyclopaedias, School Books, Technical Manuals, and Others......21
Digital Entertainment Network......22
Table 20: Digital Entertainment Network Market by Type Worldwide (2014) - Percentage Share Breakdown by Value Sales for Amusement, Card Games, Consumer Game, and Social Network service......22
Table 21: Film Entertainment Market by Channel in the UK (2014) - Percentage Share Breakdown by Value Sales for Cinema, Digital Downloads, DVD Rental, and DVD Retail......23
Games......24
Table 22: Global Games Market (2014) in US$ Million......24
Table 23: Games Market by Category in China (2014) - Percentage Share Breakdown by Value Sales for Arcade Games, Mobile Games, Online Games and Portable Console (PC) Games......25
Table 24: Games Market by Category Worldwide (2014) - Percentage Share Breakdown by Value Sales for Arcade, Mobile, Online, Portable Console (PC) and Video......26
Table 25: Games Market by Category in North America (2014) - Percentage Share Breakdown by Value Sales for Arcade Games, Mobile Games, Online Games, Portable Console (PC) Games and Video Games......27
Table 26: Console Games Market by Category in Europe (2014) - Percentage Breakdown by Value for Action Adventure, Driving, Role-Playing Games, Shooters, Sport, and Others......28
Table 27: Gaming Market by Category in Greece (2014) - Percentage Share Breakdown by Value for Casinos, Online regulated, OPAP over-the-counter, State Lotteries/Scratch, Unregulated (Online, Machines), and Video Lottery Terminal (VLTs)......29
Table 28: Games Market by Category in Japan (2014) - Percentage Share Breakdown by Value Sales for Arcade, Mobile, Online, Portable Console (PC) and Video......30
Table 29: Gaming Market by Category in Italy (2015) - Percentage Share Breakdown by Value for AWP Machines, Bingo (Incl. Onshore), Horse Racing, Lotteries (Incl. Onshore Online), Online (Offshore), Sports Betting (Incl. Onshore), Total Casino, and VLT Machines......31
Table 30: Games Market by Category in South Korea (2014) - Percentage Share Breakdown by Value Sales for Mobile Games, Online Games, Portable Console (PC) Game Room, Video Games and Others......32
Table 31: Games Market by Category in the US (2014) - Percentage Share Breakdown by Value Sales for Arcade, Mobile, Online, Portable Console (PC) and Video......33
Interactive Entertainment......34
Table 32: Global Interactive Entertainment Market (2014) in US$ Million......34
Table 33: Interactive Entertainment Market by Region Worldwide (2014) - Percentage Share Breakdown by Value Sales for Europe, Japan and North America......35
Table 34: Videogame and Entertainment Consoles Hardware and Software Revenue by Category Worldwide (2014) - Percentage Market Share Breakdown by Value for Packaged Video Game Console Software and Video Game Console Hardware......36
Mobile Games......37
Table 35: Global Mobile Games Market (2014) in US$ Million......37
Table 36: Mobile Games Market by Region Worldwide (2014) - Percentage Share Breakdown by Value Sales for Asia, Europe, Latin America and North America......38
Table 37: Mobile Gaming Market by Country Worldwide (2014) - Percentage Share Breakdown by Value for China, Japan, Korea, Latin America, Spain, UK, US, and Others......39
Table 38: Mobile Gamers Market by Gender in China (2014) - Percentage Share Breakdown by Value Sales for Female, and Male......40
Table 39: Mobile Gaming Market in China (2014) in RMB Million......41
Table 40: Mobile Gaming Market by Category in Japan (2014) - Percentage Share Breakdown by Value Sales for Mobile Web and Native Applications (Apps)......42
Table 41: Mobile Gaming Market in Japan (2014) in US$ Million......43
Table 42: Mobile Gaming Market in Korea (2014) in KRW Billion......44
PC Games......45
Table 43: PC Games Market by Category in Europe (2014) - Percentage Breakdown by Value for Role-Playing Games, Shooters, and Others......45
Table 44: PC Games End Users Market by Gender in China (2014) - Percentage Share Breakdown by Value Sales for Female, and Male......46
Video Games......47
Table 45: Console Content Video Gaming Market by Type in the UK (2015) - Percentage Share Breakdown by Value for Digital Content, and Physical Content......47
Table 46: Primary Video Gamer Market by Age Worldwide (2014) - Percentage Share Breakdown by Value Sales for Under 18 and 18 or older......48
Table 47: Primary Video Gamer Market by Gender Worldwide (2014) - Percentage Share Breakdown by Value Sales for Female and Male......49
Table 48: Strategy Video Game Software Sales by Platform in the US (2014) - Percentage Market Share Breakdown by Value for Mac/WIN, Nintendo 3DS, Wii U, WIN, Xbox 360 and Others......50
Table 49: Video Game Market by Segment in the US (2014) - Percentage Share Breakdown by Value for Accessories, Hardware and Software......51
Table 50: Video Game Software Market by Platform Type in the US (2014) - Percentage Share Breakdown by Value Sales for Console, Handheld and Personal Computer (PC)......52
Table 51: Video Game Software Market by Title in the US (2014) - Percentage Share Breakdown by Value for Animal Crossing: New Leaf, Fire Emblem: Awakening, Lego Battles Ninjago, Minecraft, Pikmin 3, Sim City 2013, Starcraft II: Heart of the Swarm Expansion Pack, Starcraft II: Wings of Liberty, The Sims 3: Island Paradise Expansion Pack, The Sims 3: University Life Expansion Pack and Others......53
Table 52: Video Games Market by Region Worldwide (2014) - Percentage Share Breakdown by Value Sales for Asia, Europe, Latin America and North America......54
Magazines......55
Table 53: Market Shares of Leading Coated Magazine Manufacturers in Europe (2015) - Percentage Share Breakdown by Volume for Burgo Group S.p.A., Norske Skogindustrier ASA, Sappi, Ltd., Stora Enso Oyj, UPM-Kymmene Corporation, and Others......55
Table 54: Market Shares of Leading UnCoated Magazine Manufacturers in Europe (2015) - Percentage Share Breakdown by Volume for Holmen AB, Norske Skogindustrier ASA, Stora Enso Oyj, Svenska Cellulosa Aktiebolaget, UPM-Kymmene Corporation, and Others......56
Table 55: Market Shares of Leading Magazine Publishers in Germany (2015) - Percentage Breakdown by Value for Axel Springer SE, Bauer Media Group, Funke Mediengruppe, Gruner + Jahr AG & Co KG (Bertelsmann Group), Hubert Burda Media, and Others......57
Book Publishers......58
Table 56: Market Shares of Leading Online Book Publishers in Korea (2015) - Percentage Share Breakdown by Value for Yes24, Inter Park, Aladdin Paperbacks and Others......58
Table 57: Market Shares of Leading Consumer Book Publishers in the US (2015) - Percentage Share Breakdown by Value for Hachette, HarperCollins Publishers LLC, Penguin Books, Random House, Simon and Schuster, Inc. and Others......59
Table 58: Market Shares of Leading Book Publishers in the US (2015) - Percentage Breakdown by Value for Cengage Learning, Inc., Education Media and Publishing Group Ltd., McGraw-Hill Education, Pearson Plc, and Others......60
Table 59: Market Shares of Leading Online Publication Retailers in China (2015) - Percentage Breakdown by Value for Amazon China, Dangdang, Jingdong Mall, Tmall, and Others......61
Comic Book Publishers......62
Table 60: Market Shares of Leading Comic Book Publishers in the US (2015) - Percentage Breakdown by Value for Dark Horse Comics, DC Comics, Inc., IDW Publishing, Image Comics, Inc., Marvel Comics Group, and Others......62
Table 61: Market Shares of Leading Comic Book Publishers in the US (2015) - Percentage Breakdown by Volume for Dark Horse Comics, DC Comics, Inc., IDW Publishing, Image Comics, Inc., Marvel Comics Group, and Others......63
E-Books......64
Table 62: Market Shares of Leading eBook (Electronic Book) Retailers in the US (2014) - Percentage Share Breakdown by Value for Amazon.com, Inc., Barnes & Noble, Inc., and Others......64
Video Games......65
Table 63: Market Shares of Leading Video Game Companies Worldwide (2014) - Percentage Breakdown by Value for Activision Publishing, Inc., Capcom Co., Ltd., Electronic Arts, Inc., Shanda Interactive Entertainment Limited, Square Enix Holdings Co., Ltd., Take-Two Interactive Software, Inc., Ubisoft Entertainment S.A. and Others......65
Interactive Entertainment Software Publishers......66
Table 64: Market Shares of Leading Interactive Entertainment Software Publishers in the US (2014) - Percentage Breakdown by Value Sales for Activision Blizzard, Inc., Bethesda Softworks, LLC, Capcom USA, Deep Silver Inc., Disney Interactive Studios, Inc., Electronic Arts, Inc., Konami Digital Entertainment, Inc., Majesco Entertainment Company, Microsoft Corporation, NAMCO BANDAI Games Inc., Nintendo Co., Ltd., Sega Corporation, Sony Computer Entertainment Inc., Square Enix, Inc., Take-Two Interactive Software, Inc., THQ Inc., Ubisoft Entertainment S.A., Warner Bros. Interactive Entertainment, Inc. and Others......66
Gaming......67
Table 65: Market Shares of Leading Gaming Companies by Value Sales Worldwide (2014) - Percentage Breakdown for Bally Technologies Inc., International Game Technology (IGT), Konami Gaming Inc., Multimedia Games Holding Co. Inc., WMS Industries, Inc. and Others......67
Table 66: Market Shares of Leading Game Console Producers by Value Sales Worldwide (2014) - Percentage Share Breakdown for Microsoft Corporation, Nintendo Co., Ltd., and Sony Corporation......68
Table 67: Market Shares of Leading Gaming Companies by Volume Sales Worldwide (2014) - Percentage Breakdown for Bally Technologies Inc., International Game Technology (IGT), Konami Gaming Inc., Multimedia Games Holding Co. Inc., WMS Industries, Inc. and Others......69
Table 68: Market Shares of Leading Gaming Companies by Volume Sales in North America (2014) - Percentage Breakdown for Aristocrat Technologies Australia Pty Ltd., Bally Technologies, Inc., GTECH S.p.A., International Game Technology (IGT), Konami Gaming, Inc., Video Gaming Technologies, Inc., WMS Industries, Inc. and Others......70
Table 69: Market Shares of Leading Gaming Companies for Class II Segment by Volume Sales in North America (2014) - Percentage Breakdown for American Gaming Systems, Bally Technologies, Inc., Cadillac Jack, Inc., International Game Technology (IGT), Multimedia Games Holding Company, Inc., Video Gaming Technologies, Inc. and Others......71
Table 70: Market Shares of Leading Gaming Companies for Poker Segment by Volume Sales in North America (2014) - Percentage Breakdown for Bally Technologies, Inc., International Game Technology (IGT), and Others......72
Table 71: Market Shares of Leading Gaming Companies for Reels Segment by Volume Sales in North America (2014) - Percentage Breakdown for Aristocrat Technologies Australia Pty Ltd., Bally Technologies, Inc., International Game Technology (IGT), Konami Gaming, Inc., WMS Industries, Inc. and Others......73
Table 72: Market Shares of Leading Gaming Companies for Video by Volume Sales in North America (2014) - Percentage Breakdown for Aristocrat Technologies Australia Pty Ltd., Bally Technologies, Inc., International Game Technology (IGT), Konami Gaming, Inc., WMS Industries, Inc. and Others......74
Table 73: Market Shares of Leading Gaming Providers in Macau (2015) - Percentage Breakdown by Value for Galaxy Entertainment Group, Melco Crown Entertainment Ltd., MGM China Holding Ltd., Sands China Ltd., SJM Holding Ltd., and Wynn Macau Ltd.......75
Table 74: Market Shares of Leading Baton Rouge Gaming Providers in the US (2014) - Percentage Breakdown by Value Sales for Belle of Baton Rouge Casino & Hotel, Gaming and Leisure Properties, Inc. and L'Auberge Casino & Hotel......76
Table 75: Market Shares of Leading Strategy and Role Playing Games Publishers in the US (2014) - Percentage Breakdown by Value Sales for Activision Blizzard, Inc., Electronic Arts, Inc., Microsoft Corporation, Nintendo Co., Ltd., Warner Bros. Interactive Entertainment, Inc. and Others......77
Mobile Games......78
Table 76: Market Shares of Leading Mobile Game Providers in China (2015) - Percentage Breakdown by Value for China Mobil Ltd., China Telecom Corporation Ltd., Tencent Holding Ltd., and Others......78
Social Games......79
Table 77: Market Shares of Leading Social Games Providers by Value Sales in Russia (2014) - Percentage Breakdown for Crazy Panda, Mail.Ru Group, Plarium Global Ltd., Social Quantum Ltd., and Others......79
Table 78: Market Shares of Leading Social Gaming Companies in China (2014) - Percentage Breakdown by Value Sales for 139.com, 51.com, Bai.sohu.com, kaixin001.com, Renren, Inc., Tencent Holdings Ltd., and Others......80
Table 79: Square Enix Co., Ltd.’s Sales by Geographic Region Worldwide (2013-2014) in Percentage for Japan, North America, Europe and Asia......81