Welcome : Guest

Activision Blizzard, Inc. (USA) - Facts, Figures and Analytical Insights

Abstract

This report presents quick facts about Activision Blizzard, Inc., which is principally involved in Publishing Online, Personal Computer (PC), Video Game Console, Handheld, Mobile and Tablet Games. Illustrated with 92 tables, the report showcases the company's recent news stories and events, sales performance, key markets and market position as against its competitors operating in the industry.

Code: PCP-01717
Price: $3500
Company Type: Public
Pages: 97
Date: September 2015
Market Data Tables: 92

 NOTE : Select the checkbox below, and click Add to Cart button to add this report to your shopping cart.
Table 1: Activision Blizzard, Inc.’s Sales by Geographic Region Worldwide (2013-2014) in Percentage for North America, Europe and Asia Pacific......4
Table 2: Activision Blizzard, Inc.’s Sales by Product Segment Worldwide (2013-2014) in Console, Online, PC, Mobile and Other and Distribution......5
Table 3: Activision Blizzard, Inc.’s Sales by Product Category Worldwide (2013-2014) in Percentage for Retail Channels, Digital Online Channels and Distribution......6
Table 4: Activision Blizzard, Inc.’s Sales by Business Segment Worldwide (2013-2014) in US$ Millions for Activision, Blizzard, Distribution and Net Effect from Deferral of Net Revenues......7
Games......9
Table 5: Global Games Market (2014) in US$ Million......9
Table 6: Games Market by Country Worldwide (2014) - Percentage Share Breakdown by Value Sales for Canada, China, France, Germany, Italy, Japan, Korea, Spain, United Kingdom, United States and Others......10
Table 7: Games Market by Category Worldwide (2014) - Percentage Share Breakdown by Value Sales for Arcade, Mobile, Online, Portable Console (PC) and Video......11
Table 8: Game Shipments by Category Worldwide (2014) - Percentage Share Breakdown by Volume Sales for 3DS, DS, PC, PS2, PS3, PSP, PSV, Wii, X360 and Others......12
Table 9: Consumer Game Shipments by Platform Worldwide (2014) - Percentage Share Breakdown by Value Sales for 3DS, DS, PC, PS2, PS3, PS4, PSP, PSV, Wii, X360 and Xbox One......13
Table 10: Consumer Game Shipments by Platform Worldwide (2014) - Percentage Share Breakdown by Volume Sales for 3DS, DS, PS2, PS3, PS4, PSP, PSV, Wii, X360 and Xbox One......14
Table 11: Games Market by Category in China (2014) - Percentage Share Breakdown by Value Sales for Arcade Games, Mobile Games, Online Games and Portable Console (PC) Games......15
Table 12: Games Market by Type in China (2014) - Percentage Share Breakdown by Value for Mobile Game, PC Client Game, and Web Game......16
Table 13: Console Games Market by Category in Europe (2014) - Percentage Breakdown by Value for Action Adventure, Driving, Role-Playing Games, Shooters, Sport, and Others......17
Table 14: Games Market by Category in Japan (2014) - Percentage Share Breakdown by Value Sales for Arcade, Mobile, Online, Portable Console (PC) and Video......18
Table 15: Domestic Games Market in Korea (2014) in KRW Billion......19
Table 16: Games Market by Category in North America (2014) - Percentage Share Breakdown by Value Sales for Arcade Games, Mobile Games, Online Games, Portable Console (PC) Games and Video Games......20
Table 17: Games Market by Segment in North America (2014) - Percentage Share Breakdown by Volume Sales for Class II, Poker, Reels, Video......21
Table 18: Games Market by Category in South Korea (2014) - Percentage Share Breakdown by Value Sales for Mobile Games, Online Games, Portable Console (PC) Game Room, Video Games and Others......22
Table 19: Games Selection Market by Category in South Korea (2014) - Percentage Share Breakdown by Value Sales for Background/Content/Material, Benefits/Educational Gains, Characters, Genre, Graphics/Sound, Production Companies, Recommendations from Other Users and Others......23
Table 20: Games Market by Category in the US (2014) - Percentage Share Breakdown by Value Sales for Arcade, Mobile, Online, Portable Console (PC) and Video......24
Table 21: Gaming Market by Category in Australia (2014) - Percentage Share Breakdown by Value for Luxbet, Sportingbet, Sportsbet, Traditional and Others......25
Table 22: Gaming Market by Category in Greece (2014) - Percentage Share Breakdown by Value for Casinos, Online regulated, OPAP over-the-counter, State Lotteries/Scratch, Unregulated (Online, Machines), and Video Lottery Terminal (VLTs)......26
Table 23: Gaming Market in Philippines (2014) in US$ Million......27
Table 24: Consumer Electronic Hard Disk Drive (HDD) Market by Applications Worldwide (2014) - Percentage Share Breakdown by Value Sales for Automobile Navigation Systems, Digital Video Cameras, Game Consoles, Media Players, Set-top boxes, DVR/PVRs, and Surveillance......28
Mobile Games......29
Table 25: Global Mobile Games Market (2014) in US$ Million......29
Table 26: Mobile Games Market by Region Worldwide (2014) - Percentage Share Breakdown by Value Sales for Asia, Europe, Latin America and North America......30
Table 27: Mobile Gaming Market by Country Worldwide (2014) - Percentage Share Breakdown by Value for China, Japan, Korea, Latin America, Spain, UK, US, and Others......31
Table 28: Mobile Gamers Market by Gender in China (2014) - Percentage Share Breakdown by Value Sales for Female, and Male......32
Table 29: Mobile Gaming Market in China (2014) in RMB Million......33
Table 30: Mobile Gaming Market in Japan (2014) in US$ Million......34
Table 31: Mobile Gaming Market by Category in Japan (2014) - Percentage Share Breakdown by Value Sales for Mobile Web and Native Applications (Apps)......35
Table 32: Mobile Gaming Market in Korea (2014) in KRW Billion......36
Online Games......37
Table 33: Global Online Games Market (2014) in US$ Million......37
Table 34: Massively Multiplayer Online Games Market by Age in the Europe (2014) - Percentage Share Breakdown by Value for 10-20s, 21-35s, 36-50s, and 51-65s......38
Table 35: Massively Multiplayer Online Games Market by Age in the US (2014) - Percentage Share Breakdown by Value for 10-20s, 21-35s, 36-50s, and 51-65s......39
Table 36: Online Games Market by Region Worldwide (2014) - Percentage Share Breakdown by Value Sales for Asia, Europe, Latin America and North America......40
Table 37: Market Shares of Leading Client based Online Game Companies in China (2014) - Percentage Breakdown by Value for Changyou.com Limited, Giant Interactive Group, Inc., NetEase, Inc., Perfect World Company Limited, Shanda Interactive Entertainment Limited , Tencent Holdings Limited and Others......41
Table 38: Market Shares of Leading Online Gaming Companies in China (2014) - Percentage Breakdown by Value Sales for ChangYou.com Ltd., COSLIGHT Group, Giants Gaming e-Sports, S.L, Kingsoft Corporation Ltd., Netdragon Websoft, Inc., NetEase, Inc., Perfect World Co., Ltd., Shanda Games Ltd., Shanghai Posts & Telecommunications Technology Co., Ltd., Tencent Holdings Ltd., and Others......42
Table 39: Online Games Market by Type in Russia (2014) - Percentage Breakdown by Value for Casual Games, Consoles, Massively Multiplayer Online Game (MMO), PC Games, and Social Games......43
Table 40: Online Net Gaming (Casino) Market in the UK (2014) in £ Thousands......44
Video Games......45
Table 41: Videogame and Entertainment Consoles Hardware and Software Revenue by Category Worldwide (2014) - Percentage Market Share Breakdown by Value for Packaged Video Game Console Software and Video Game Console Hardware......45
Table 42: Videogame Hardware and Software Revenue by Platform Worldwide (2014) - Percentage Market Share Breakdown by Value for Microsoft Xbox 360, Microsoft Xbox One, Nintendo Wii U, Sony Playstation3, Sony Playstation4 and Others......46
Table 43: Primary Video Gamer Market by Age Worldwide (2014) - Percentage Share Breakdown by Value Sales for Under 18 and 18 or older......47
Table 44: Primary Video Gamer Market by Gender Worldwide (2014) - Percentage Share Breakdown by Value Sales for Female and Male......48
Table 45: Video Games Market by Region Worldwide (2014) - Percentage Share Breakdown by Value Sales for Asia, Europe, Latin America and North America......49
Table 46: Video Games Software Market by Platform Type Worldwide (2014) - Percentage Share Breakdown by Value Sales for Console, Handheld and Personal Computer (PC)......50
Table 47: Video Games Software Market by Platform Type in Europe (2014) - Percentage Share Breakdown by Value Sales for Console, Handheld and Personal Computer (PC)......51
Table 48: Video Games Software Market by Platform Type in Japan (2014) - Percentage Share Breakdown by Value Sales for Console, Handheld and Personal Computer (PC)......52
Table 49: Video Game Software Market by Title in the US (2014) - Percentage Share Breakdown by Value for Animal Crossing: New Leaf, Fire Emblem: Awakening, Lego Battles Ninjago, Minecraft, Pikmin 3, Sim City 2013, Starcraft II: Heart of the Swarm Expansion Pack, Starcraft II: Wings of Liberty, The Sims 3: Island Paradise Expansion Pack, The Sims 3: University Life Expansion Pack and Others......53
Table 50: Video Games Software Market by Genre in the US (2014) - Percentage Share Breakdown by Value Sales for Action, Adventure, Casual, Complications, Family Entertainment, Fighting, Racing, Role-Playing, Shooter, Sport Games and Strategy......54
Game Based Educational Learning......55
Table 51: Game Based Educational Learning Market by Region Worldwide (2012-2017) in US$ Million for North America, Latin America, Europe, Asia, Middle East, and Africa......55
Table 52: North American Game Based Educational Learning Market by Category (2012-2017) in US$ Million for Mobile Edugames, and Non-Mobile Edugames......56
Table 53: US Game Based Educational Learning Market by Category (2012-2017) in US$ Million for Custom Content Development Services, and Mobile Packaged Edugames......57
Table 54: US Mobile Packaged Educational Games Market by Category (2012-2017) in US$ Million for Non-Mobile Educational Games, and Mobile Educational Games......58
PC Games......59
Table 55: PC Games End Users Market by Gender in China (2014) - Percentage Share Breakdown by Value Sales for Female, and Male......59
Table 56: PC Games Market by Category in Europe (2014) - Percentage Breakdown by Value for Role-Playing Games, Shooters, and Others......60
Toys and Games......61
Table 57: Toys and Games Market by Region Worldwide (2014) - Percentage Share Breakdown by Value for China and Others......61
Table 58: Toys and Games Sales by Country Worldwide (2014) - Percentage Market Share Breakdown by Value for China, Europe, US and Others......62
Table 59: Toys and Games Market by Category Worldwide (2014) - Percentage Share Breakdown by Value Sales for Activity Toys, Dolls, Games and Puzzles, Infant Preschool, Plush, Ride-Ons and Others......63
Table 60: Toys and Games Market by Distribution Channel Worldwide (2014) - Percentage Share Breakdown by Value Sales for Department Stores, Hypermarket, Supermarket and Discounters, Specialist Stores, Variety and General Retailers and Others......64
Table 61: Toys and Games Market by Region Worldwide (2014) - Percentage Share Breakdown by Value Sales for Asia-Pacific, Europe, US and Others......65
Table 62: Toys and Games Market by Distribution Channel in China (2014) - Percentage Share Breakdown by Value Sales for Department Stores, General Retailers, Hypermarket, Supermarket and Discounters, Specialist Stores and Others......66
Table 63: Toys and Games Market by Category in China (2014) - Percentage Share Breakdown by Value Sales for Activity Toys, Dolls, Games and Puzzles, Infant Preschool, Plush, Ride-Ons and Others......67
Table 64: Toy & Games Sales by Segment in the US (2014)-Percentage Market Share Breakdown by Value for Action Figures, Arts and Crafts, Building Sets, Dolls, Games and Puzzles, Infant and Preschool, Outdoor and Sports, Plush, Vehicles, Youth Electronics and Others......68
Table 65: Retailing Market by Category in China (2014) - Percentage Share Breakdown by Value Sales for Apparel, Beauty and Personalcare, Consumer Appliance, Consumer Electronics, Consumer Healthcare, Food and Drink, Housewares and Home Furnishings, Media Products, Toys and Games, and Others......69
Table 66: Retailing Market by Category in Hong Kong (2014) - Percentage Share Breakdown by Value Sales for Apparel, Beauty and Personal Care, Consumer Electronics, Consumer Healthcare, Food and Drink, Media Products, Toys and Games, and Others......70
Table 67: Retailing Market by Category in Japan (2014) - Percentage Share Breakdown by Value Sales for Apparel, Beauty and Personal Care, Consumer Appliances, Consumer Electronics, Consumer Healthcare, DIY and Gardening, Food and Drink, Housewares and Home Furnishings, Media Products, Toys and Games, and Others......71
Table 68: Retailing Market by Category in Singapore (2014) - Percentage Share Breakdown by Value Sales for Apparel, Beauty and Personal Care, Consumer Electronics, Consumer Healthcare, Food and Drink, Housewares and Home Furnishings, Media Products, Toys and Games, and Others......72
Table 69: Retailing Market by Category in South Korea (2014) - Percentage Share Breakdown by Value Sales for Apparel, Beauty and Personal Care, Consumer Appliances, Consumer Electronics, Consumer Healthcare, DIY and Gardening, Food and Drink, Housewares and Home Furnishings, Media Products, Toys and Games, and Others......73
Table 70: Retailing Market by Category in the US (2014) - Percentage Share Breakdown by Value Sales for Apparel, Beauty and Personal Care, Consumer Appliance, Consumer Electronics, Consumer Healthcare, DIY and Gardening, Food and Drink, Housewares and Home Furnishings, Media Products, Toys and Games, and Others......74
Games......75
Table 71: Market Shares of Leading Gaming Companies by Volume Sales Worldwide (2014) - Percentage Breakdown for Bally Technologies Inc., International Game Technology (IGT), Konami Gaming Inc., Multimedia Games Holding Co. Inc., WMS Industries, Inc. and Others......75
Table 72: Market Shares of Leading Gaming Companies by Value Sales Worldwide (2014) - Percentage Breakdown for Bally Technologies Inc., International Game Technology (IGT), Konami Gaming Inc., Multimedia Games Holding Co. Inc., WMS Industries, Inc. and Others......76
Table 73: Market Shares of Leading Gaming Companies for Class II Segment by Volume Sales in North America (2014) - Percentage Breakdown for American Gaming Systems, Bally Technologies, Inc., Cadillac Jack, Inc., International Game Technology (IGT), Multimedia Games Holding Company, Inc., Video Gaming Technologies, Inc. and Others......77
Table 74: Market Shares of Leading Gaming Companies by Volume Sales in North America (2014) - Percentage Breakdown for Aristocrat Technologies Australia Pty Ltd, Bally Technologies, Inc., GTECH S.p.A., International Game Technology (IGT), Konami Gaming, Inc., Video Gaming Technologies, Inc., WMS Industries, Inc. and Others......78
Table 75: Market Shares of Leading Gaming Companies for Poker Segment by Volume Sales in North America (2014) - Percentage Breakdown for Bally Technologies, Inc., (International Game Technology (IGT) and Others......79
Table 76: Market Shares of Leading Gaming Companies for Reels Segment by Volume Sales in North America (2014) - Percentage Breakdown for Aristocrat Technologies Australia Pty Ltd, Bally Technologies, Inc., International Game Technology (IGT), Konami Gaming, Inc., WMS Industries, Inc. and Others......80
Table 77: Market Shares of Leading Gaming Companies for Video by Volume Sales in North America (2014) - Percentage Breakdown for Aristocrat Technologies Australia Pty Ltd, Bally Technologies, Inc., International Game Technology (IGT), Konami Gaming, Inc., WMS Industries, Inc. and Others......81
Table 78: Market Shares of Leading Strategy and Role Playing Games Publishers in the US (2014) - Percentage Breakdown by Value Sales for Activision Blizzard, Inc., Electronic Arts, Inc., Microsoft Corporation, Nintendo Co., Ltd., Warner Bros. Interactive Entertainment, Inc. and Others......82
Table 79: Market Shares of Leading Game Console Producers by Value Sales Worldwide (2014) - Percentage Share Breakdown for Microsoft Corporation, Nintendo Co., Ltd., and Sony Corporation......83
Online Games......84
Table 80: Market Shares of Leading Online Betting and Gaming Companies in Australia (2014) -Percentage Breakdown by Value Sales for Bet 365 Group Ltd., Betfair Group Plc, Ladbrokes Betting & Gaming Ltd., Paddy Power Plc, Racing and Wagering Western Australia, Tabcorp Holdings Ltd., Tatts Group Ltd., William Hill Plc and Others......84
Table 81: Market Shares of Leading Online Lottery Companies in China (2014) - Percentage Breakdown by Value Sales for 500.com Limited, cpdyj.com, Okooo, Taobao, and Others......85
Table 82: Market Shares of Leading Online Bingo Game Providers by Value Sales in the UK (2014) - Percentage Breakdown for 888 Ladies, Costa Bingo, Foxy Bing, Gala Bingo, Jackpot Joy, Mecca Bingo, Paddy Power Bingo, Tombola, William Hill Bingo, Wink Bingo, and Others......86
Table 83: Market Shares of Leading Online Casinos by Value Sales in the UK (2014) - Percentage Breakdown for 888, 32Red, Betfair, GalaCasino, Ladbrokes, NetPlay, Paddy Power, Party Casino, Probability, Rank, Sky Bet, William Hill, and Others......87
Online Poker......88
Table 84: Leading Online Poker Players Worldwide (2014) Percentage Market Share Breakdown by Value Sales for PokerStars, Full Tilt Poker, PartyPoker, iPoker Network, 888Poker, Microgaming Poker Network, and Others......88
Table 85: Market Shares of Leading Poker Companies Worldwide (2014) - Percentage Share Breakdown by Value for 888 Holdings Plc, Bodog, ElectraWorks, Ltd., Full Tilt Poker, iPoker.com, Microgaming, PokerStars.com, Svenska Spel, and Others......89
Social Games......90
Table 86: Market Shares of Leading Social Games Providers by Value Sales in Russia (2014) - Percentage Breakdown for Crazy Panda, Mail.Ru Group, Plarium Global Ltd., Social Quantum Ltd., and Others......90
Table 87: Market Shares of Leading Social Gaming Companies in China (2014) - Percentage Breakdown by Value Sales for 139.com, 51.com, Bai.sohu.com, kaixin001.com, Renren, Inc., Tencent Holdings Ltd., and Others......91
Video Games......92
Table 88: Market Shares of Leading Video Game Companies Worldwide (2014) - Percentage Breakdown by Value for Activision Publishing, Inc., Capcom Co., Ltd., Electronic Arts, Inc., Shanda Interactive Entertainment Limited , Square Enix Holdings Co., Ltd., Take-Two Interactive Software, Inc., Ubisoft Entertainment S.A. and Others......92
Web Games......93
Table 89: Market Shares of Leading Web Games Providers in China (2014) - Percentage Breakdown by Value for 4399.com, 37Wan, 7K7K4, 91Wan, Baidu, Inc., Tencent Holdings Ltd., Xunlei, Yaowan, YY, and Others......93
Table 90: Market Shares of Leading Web Game Developer Companies in China (2014) - Percentage Breakdown by Value for 7Road Technology Co., Ltd., Forgame.com., Gamevalley.com , Kunlun, Inc., Renren, Inc., Tencent Holdings Limited, The Dream.Com, Tianshenhudong.com., Xindong.com, Youzu Interactive Co., Ltd. and Others......94
Table 91: Market Shares of Leading Web Platform based Game Companies in China (2014) - Percentage Breakdown by Value for 360 Game, 37wan.com, 4399 Network Co., 7k7k, 91wan.com, Baidu Beijing Baidu Network Technology Co., Kunlun, Inc., Qu-you.com, Tencent Holdings Limited, YY, Inc. and Others......95
Interactive Entertainment Software Publishers......96
Table 92: Market Shares of Leading Interactive Entertainment Software Publishers in the US (2014) - Percentage Breakdown by Value Sales for Activision Blizzard, Inc., Bethesda Softworks, LLC, Capcom USA, Deep Silver Inc., Disney Interactive Studios, Inc., Electronic Arts, Inc., Konami Digital Entertainment, Inc., Majesco Entertainment Company, Microsoft Corporation, NAMCO BANDAI Games Inc., Nintendo Co., Ltd., Sega Corporation, Sony Computer Entertainment Inc., Square Enix, Inc., Take-Two Interactive Software, Inc., THQ Inc., Ubisoft Entertainment S.A., Warner Bros. Interactive Entertainment, Inc. and Others......96